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RAKUGAKI

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Client:ย 
Gearbox Publishing
Service:ย 
Social Media Management
Content Production
Community Management
Influencer Campaign

Objective:

To raise awareness & drive wishlists for RKGK, a single-player 3D platformer supported by the Riot Games Underrepresented Founders Program, upon its announcement & release through social media & influencers.

The Juicy Results

4M+
Total Impressions
1.8M+
Campaign Views
7.1K
Link Clicks
99.6K
Campaign Engagements

Strategy:

We took RKGK from announcement to launch in six short weeks ๐Ÿ˜ฒ While this was ambitious, we made it a big success, launching the socials during the inaugural Triple-I Initiative, where RKGK made a huge splash ๐Ÿ’ฆ

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On social media, we told Valah's story, our strong, badass female lead, speaking directly to our audience in her voice. We highlighted the stunning graffiti art, smooth controls & balanced gameplay. We produced all content in house, created all strategies & executed all plans ๐Ÿš€

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For our influencer campaign, we carefully selected creators passionate about fast-paced platformers & speedrunning, as well as those who would appreciate the game's aesthetics & produce creative content ๐ŸŽจ

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This seamless strategy between multiple disciplines exceeded pre-launch wishlist targets & built a highly engaged community, with one fan even getting a game-inspired tattoo! ๐Ÿ˜ฒ

Campaign Video.

Disobey is a dream to work with! Having worked on the agency side for years myself & having worked with other agencies, Disobey is hyper organised & I trust them. I've been extremely impressed so far. They're great on a personal level and a professional level & the team is really, really great, too. From a value perspective Disobey were the obvious choice for us, their values were what made us want to work with them because we have those same values.
Will Cutrone
Senior Director of Communications
Gearbox Entertainment